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Guild
Structure and Governance |
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The
guild is governed by a Guild Leader and ten officers.
These ten officers have equal authority over guild
matters; final resolution on all guild matters is by a
majority vote between them. However, it is the
intention that, whenever possible, the members themselves
decide issues themselves by majority vote.
At any time the current officers can choice to increase the amount of
officers within the guild if thought necessary. This is done by a
majority vote amongst the Officers. Officers can also elect to
remove Officers and Guild Members by an unanimous vote of all
officers.
Guild Leader will serve a term of 3
months, after which the Officers can elect a new Guild Leader from amongst
themselves and the dethroned Leader will step down and assume a
position of an officer. |
Applications
for Guild Membership |
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Membership into
ROT is by invitation only. If you are sent a tell asking as to
if you would like to join, then it has been carefully weighed and
thought about. If you were not specifically invited, then there
is a board for prospective members to post their intentions to join
under our Forums section. We may then decide to get to know you
better if we wish.
Guild members wishing to invite someone
must post their intentions within the guild only forum. All
guild members will then have one week to post their thoughts about the
prospect, be it good or bad. Guild officers may then decide to
vote this member in based upon the feedback solicited by the guild.
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General
Conduct |
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Members
are expected to conduct themselves without being an
embarrassment to themselves or the guild. While we are a PVP
guild, we will be honorable in our methods. Once a person is
killed, we will move onto the next victim, allowing the previous
victim to retrieve his corpse safely, under the condition he does not
loiter, or disrupt our efforts within the area. We do not bind
point camp. All of these rules are subject to change depending
on the situation, and as to whether or not we think you are worthy of
our honor. |
Disputes
between members |
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It
is recognized that in it is impossible to expect any
large group of people to get along perfectly.
However, members should always treat each other with
respect regardless of a personal conflicts. If one member has a problem with
another, there are several valid courses of action.
Speaking privately (not on guildchat) to that member
about the problem, speaking privately to an officer or guild master, leaving the issue alone (many problems do
resolve themselves) are all possibilities. But in
all cases, guild members should treat each other with
respect. Attempting to solve one problem by
creating a worse one is no answer-- give your guild mates the benefit of the doubt whenever possible.
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Use
of Guildchat |
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Guildchat
has many uses during normal times. Finding a
group, asking or answering questions, or simple chatting.
During multi-group guild events, guildchat may be
reserved for commands and coordination of the event. At no time should guildchat be used
for excessive complaining, whining, insults or attacks on
other guild members, or repetitive spamming.
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Event
Participation |
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No
member is ever required to attend a guild event. Just remember the
better the showing of force we have, the better chance we have to receive
better gear and live through the outing.
Special consideration is given to members who regularly
attend events, as described below. |
Loot
Distribution |
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R.O.T.
recognizes three types of loot items, those received
during normal day-to-day groups, those from planned or
multi-group guild events, and those looted from Dragon-level
mobs (Nagafen, Vox, Phinigel Atropos, and etc). For normal
loot, no formal guild policy exists. Although the
guild recommends you use the event-loot policy, it is up
to the members of that specific group to agree on their
own policy.
For event loot, a "who-will-use"
rule applies. If an item will be used by the
primary character of an attending player, that person is
eligible for special consideration. The item must
not only be useable by that player, but the player must
use it specifically and have not received the same item
at some prior point in time. Melee classes that use
multiple weapon types are allowed to class each type of
weapon separately (1HS vs 2HS etc) so that exclusive use
of that particular weapon is not required, just that it
will be put to use on a regular and consistent basis.
If more than one attendee
falls into this class, the item is randomed among them.
Attendees that have attended more than one prior planned
event in the two weeks without receiving special loot are
eligible for one extra roll in this lotto. Attendees that have received a special item in the past
two weeks are not eligible, unless all who can use the
item have likewise received an item. As items
received in this manner were worked for by a large number
of people who gave up their chance to roll so that the
guild as a whole can benefit, the player's original item
should be given to the guild for the benefit of some
other player. If an attendee is not willing to do
this, they may forego their special status, and roll
normally for the item.
If no one falls into the
"who-can-use" category, then all attendees may
roll for the item. An extra roll for event
participation and disqualification for items received in
the past two weeks also apply in this case.
Dragon-level loot is
considered separately, but follows the "who-can-use"
policy with two changes. The "two-week"
limit is replaced by a "last two dragon raid"
limit, and players may only be disqualified from randoming
by the receipt of other dragon-level items within that
period. All dragon-level items should remain within
the guild, and not be sold or given away, or traded
except for an equivalent item.
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Violations
and Punishment |
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Except
in the most egregious of cases, guild members will receive
one official warning before being placed on probation, a
second warning before being suspended for one week, and a
third warning before being expelled from the guild. |
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